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Will cast Arcane Blitz at random party members dealing large burst damage. You should stand behind an ally to make sure this doesn’t hit you since it drains all of your mana! Will fire a mana draining arrow in a straight line marked by a blue arrow. Will fire arrows at random party members dealing moderate damage. The last two waves are the most difficult, and you should ensure your major cooldowns are up for them. Contrary to expectations, this is the hardest stage and you can expect a large number of your wipes to occur here. The scenario begins with a fight against several waves of generic undead mobs. I personally used Ekowraith and Dark Titan’s Advice but Prydaz and Velens are likely stronger choices if you have them. Your legendary choices are not that important here. Your choice of food buff, and optionally a Rune.Drums of the Mountain (This is a huge buff for your party, and will get you through particularly tricky waves).The first entry is free, but subsequent attempts will cost you 100 Nethershards each. You can start the scenario by talking to War Councillor Victoria. Your region needs to have an active Mage Tower, and you need to have completed the introductory Broken Shore quests. If you fail at any stage, you have to start again from the beginning. You can find the challenge at Deliverance Point on the Broken Shore and you should be 900+ ilvl before jumping in (unless you are some kind of Druid messiah). Unfortunately you can not sub them for dying for the hundredth time. While you have to do the scenario alone, you will be accompanied by three AI players.
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7.2 added a new artifact appearance, and locked it behind a challenging solo scenario which is only active for a few days at a time.
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